Game Design
A collection of projects filtered by tag.
Gamified Healthy Eating for Children - ACHIEVE
Built a Unity interactive installation for an EU research project, gamifying healthy food choices for children aged 3-7, demonstrated at Jumbo Leussink supermarket.
Publication - How Serious is Serious Game Design?
Co-authored a research paper on serious game design approaches, identifying four types of design methodologies spanning goal-oriented and entertainment- oriented strategies.
Game Jam - Out of Control
Placed #220 of 1700 entries in the Brackeys Game Jam 2021.2. A meta 2D platformer where dying breaks the screen and sucks you into reality.
Game Development - New Media Project
Created a complete game from scratch for the Creative Technology curriculum, including modeling, animation, interaction code, and sound engineering. Awarded a 9.
Gamified Healthy Eating for Children - ACHIEVE
Built a Unity interactive installation for an EU research project, gamifying healthy food choices for children aged 3-7, demonstrated at Jumbo Leussink supermarket.
Game Jam - Out of Control
Placed #220 of 1700 entries in the Brackeys Game Jam 2021.2. A meta 2D platformer where dying breaks the screen and sucks you into reality.
Mobile Game - Minesweeper
Created a polished, stylized Minesweeper game for Android with smooth animations, a unique soundtrack, custom-shaped levels, and an X-ray ability.
Publication - How Serious is Serious Game Design?
Co-authored a research paper on serious game design approaches, identifying four types of design methodologies spanning goal-oriented and entertainment- oriented strategies.
Game Development - New Media Project
Created a complete game from scratch for the Creative Technology curriculum, including modeling, animation, interaction code, and sound engineering. Awarded a 9.
Mobile Game - Minesweeper
Aug 2020
Created a polished, stylized Minesweeper game for Android with smooth animations, a unique soundtrack, custom-shaped levels, and an X-ray ability.
In my free time during the 2020 holiday/quarantine, I decided to jump into the mobile app business, with my first product being a minesweeper game for Android. The app is made in Unity and focuses mainly on the highly polished and stylized design of the experience, with smooth animations and a unique soundtrack.
Aside from this, there are some features to make it stand out among conventional minesweeper games, like custom shaped levels, and an X-ray ability.


