XR
A collection of projects filtered by tag.
Footsteps - An Emergent Social XR Travel Experience
XRCC hackathon finalist. Created a Mixed Reality travel guide that lets you walk in your friend's footsteps and discover their social media memories at the locations they were posted.
VR Art Experience - Clouded
Consulted and developed on the VR Steam experience CLOUDED with UNI_VERSE studio. Selected for the Dutch Film Festival in the Digital Culture category.
Publication - VR4VRT
Co-authored a research paper on Virtual Reality for Virtual Rowing Training, presenting three design iterations of an interactive rowing system using HTC Vive and a dynamic ergometer.
Startup - PlaygroundVR
Co-Owner and Lead Developer of PlaygroundVR, the virtual playground for children in hospitals where they can play and socialize while stuck in bed.
Dutch Design Week Demonstrator - BlueGreen Roofs VR
Created a physical Blue-Green Roof demonstrator combined with AR/VR for Dutch Design Week, aiming to encourage discourse on urban sustainability through citizen science design research.
Publishing a EU-funded Unity Asset - VR to Tablet
Created and published a Unity plugin with EU XR4ALL funding that makes VR applications compatible with touch devices, enabling cross-platform XR and mobile builds.
BSc Thesis: Virtual Rowing
Bachelor thesis on using Virtual Reality to improve indoor rowing technique, combining VR motion tracking with an ergometer. Awarded a 9.
Cupra XR (Immersive Insiders XRCC)
Won second place at the XRCC automotive track in Berlin, creating an XR application for Cupra car accessories using Meta Quest 3.
VR - KLM Catering Training Simulation
Built a VR training simulation for KCS/KLM maintenance employees to practice recognizing and solving factory breakdowns without shutting down the production line.
Augmented Reality - Boerenkerkhof AR
Lead developer of an AR mobile app that transforms a historic graveyard in Enschede into an interactive museum, with voiced 3D animations of buried persons' stories.
Footsteps - An Emergent Social XR Travel Experience
XRCC hackathon finalist. Created a Mixed Reality travel guide that lets you walk in your friend's footsteps and discover their social media memories at the locations they were posted.
Cupra XR (Immersive Insiders XRCC)
Won second place at the XRCC automotive track in Berlin, creating an XR application for Cupra car accessories using Meta Quest 3.
Dutch Design Week Demonstrator - BlueGreen Roofs VR
Created a physical Blue-Green Roof demonstrator combined with AR/VR for Dutch Design Week, aiming to encourage discourse on urban sustainability through citizen science design research.
VR Art Experience - Clouded
Consulted and developed on the VR Steam experience CLOUDED with UNI_VERSE studio. Selected for the Dutch Film Festival in the Digital Culture category.
VR - KLM Catering Training Simulation
Built a VR training simulation for KCS/KLM maintenance employees to practice recognizing and solving factory breakdowns without shutting down the production line.
Publishing a EU-funded Unity Asset - VR to Tablet
Created and published a Unity plugin with EU XR4ALL funding that makes VR applications compatible with touch devices, enabling cross-platform XR and mobile builds.
Publication - VR4VRT
Co-authored a research paper on Virtual Reality for Virtual Rowing Training, presenting three design iterations of an interactive rowing system using HTC Vive and a dynamic ergometer.
Augmented Reality - Boerenkerkhof AR
Lead developer of an AR mobile app that transforms a historic graveyard in Enschede into an interactive museum, with voiced 3D animations of buried persons' stories.
BSc Thesis: Virtual Rowing
Bachelor thesis on using Virtual Reality to improve indoor rowing technique, combining VR motion tracking with an ergometer. Awarded a 9.
Startup - PlaygroundVR
Co-Owner and Lead Developer of PlaygroundVR, the virtual playground for children in hospitals where they can play and socialize while stuck in bed.
Footsteps - An Emergent Social XR Travel Experience
Nov 2025
XRCC hackathon finalist. Created a Mixed Reality travel guide that lets you walk in your friend's footsteps and discover their social media memories at the locations they were posted.
Walk in your friend's footsteps and uncover their memories during your city trip! While exploring, Footsteps gives you a new way to experience your friends' online social media content, as they are unexpectedly appearing near you, at the location they were posted. Follow an emergent experience to find and match the same shot.
During the 2025 XRCC hackathon, the Creative Capybaras Team (Rens van der Werff, Noa Barneveld and I), were part of the Travel and Destination track, with the client being the German Tourism Department. In four days, we created this idea and prototype from scratch, using Unity.
Footsteps is a Mixed Reality experience that enriches your urban travelling. During your trip, the application runs in the background, to detect if you are nearing a location where your online friends have posted pictures before. Without interrupting or obscuring your view, a subtle trail of footsteps guide you through the city, forming an emergent, completely optional, hunt. When getting close enough, you are prompted to find and replicate the original picture using tracked hand poses, with the gamified goal to get as close as possible. After your attempt, more details about the original post are displayed, allowing you to relate and connect with your friends.
Target device: Future iteration of Meta ray-ban or similar glasses, featuring overlays, GPS, spatial tracking and hand gestures. Current build runs on Meta Quest 3.





