UI / UX Design
A collection of projects filtered by tag.
Footsteps - An Emergent Social XR Travel Experience
XRCC hackathon finalist. Created a Mixed Reality travel guide that lets you walk in your friend's footsteps and discover their social media memories at the locations they were posted.
Spain Civil Protection Website - ES-Alert Catalog
Built a full-stack web platform for Spain's Civil Protection Department to catalog all active and past emergency ES-Alert messages, running in production since December 2022.
Augmented Reality - Boerenkerkhof AR
Lead developer of an AR mobile app that transforms a historic graveyard in Enschede into an interactive museum, with voiced 3D animations of buried persons' stories.
Self-service Kiosk Interaction Lab
Designed and developed a self-service kiosk with a touch interface for the University of Twente Interaction Lab, including 3D printed housing and Flutter app.
AI & Product Design - EU-funded Emergency Chatbot
Designed and developed an AI-powered chatbot for active disasters, integrated into Everbridge's Public Warning System. EU-funded and validated during a large-scale Red Cross exercise.

VP Design System
Design & maintaining a Figma design system.
Gamified Healthy Eating for Children - ACHIEVE
Built a Unity interactive installation for an EU research project, gamifying healthy food choices for children aged 3-7, demonstrated at Jumbo Leussink supermarket.
Mobile Game - Minesweeper
Created a polished, stylized Minesweeper game for Android with smooth animations, a unique soundtrack, custom-shaped levels, and an X-ray ability.
Footsteps - An Emergent Social XR Travel Experience
XRCC hackathon finalist. Created a Mixed Reality travel guide that lets you walk in your friend's footsteps and discover their social media memories at the locations they were posted.

VP Design System
Design & maintaining a Figma design system.
Self-service Kiosk Interaction Lab
Designed and developed a self-service kiosk with a touch interface for the University of Twente Interaction Lab, including 3D printed housing and Flutter app.
Spain Civil Protection Website - ES-Alert Catalog
Built a full-stack web platform for Spain's Civil Protection Department to catalog all active and past emergency ES-Alert messages, running in production since December 2022.
Gamified Healthy Eating for Children - ACHIEVE
Built a Unity interactive installation for an EU research project, gamifying healthy food choices for children aged 3-7, demonstrated at Jumbo Leussink supermarket.
AI & Product Design - EU-funded Emergency Chatbot
Designed and developed an AI-powered chatbot for active disasters, integrated into Everbridge's Public Warning System. EU-funded and validated during a large-scale Red Cross exercise.
Augmented Reality - Boerenkerkhof AR
Lead developer of an AR mobile app that transforms a historic graveyard in Enschede into an interactive museum, with voiced 3D animations of buried persons' stories.
Mobile Game - Minesweeper
Created a polished, stylized Minesweeper game for Android with smooth animations, a unique soundtrack, custom-shaped levels, and an X-ray ability.
Gamified Healthy Eating for Children - ACHIEVE
Oct 2022
Built a Unity interactive installation for an EU research project, gamifying healthy food choices for children aged 3-7, demonstrated at Jumbo Leussink supermarket.
ACHIEVE interactive installation for children, demonstrated at Jumbo Leussink. Children (and their parents) can use shopping carts to collect ingredients for a recipe and learn about the influence of food choices on health and the environment through play. All children aged 3-7 can participate.
This is part of the ACHIEVE project, a collaboration between University of Twente, LTO Noord, Mineral Valley Twente and Jumbo Leussink.
My role was mainly Unity development of the application, but also conducting user tests and constructing the physical foam boards and feet.