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Gamified Healthy Eating for Children - ACHIEVE

Gamified Healthy Eating for Children - ACHIEVE

Oct 2022

Built a Unity interactive installation for an EU research project, gamifying healthy food choices for children aged 3-7, demonstrated at Jumbo Leussink supermarket.

ACHIEVE interactive installation for children, demonstrated at Jumbo Leussink. Children (and their parents) can use shopping carts to collect ingredients for a recipe and learn about the influence of food choices on health and the environment through play. All children aged 3-7 can participate.

This is part of the ACHIEVE project, a collaboration between University of Twente, LTO Noord, Mineral Valley Twente and Jumbo Leussink.

My role was mainly Unity development of the application, but also conducting user tests and constructing the physical foam boards and feet.

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Gamified Healthy Eating for Children - ACHIEVE screenshot 1